the namespace for Irrlicht dependent SPARK code More...
Classes | |
| class | IRRBuffer |
| A buffer to store particle mesh data to be rendered with Irrlicht. More... | |
| class | IRRBufferCreator |
| A buffer creator to create IRRBuffers. More... | |
| class | IRRLineRenderer |
| A Renderer drawing particles as lines with Irrlicht. More... | |
| class | IRRPointRenderer |
| A Renderer drawing particles as points with Irrlicht. More... | |
| class | IRRQuadRenderer |
| A Renderer drawing particles as quads with Irrlicht. More... | |
| class | IRRRenderer |
| The base renderer for all Irrlicht renderers. More... | |
| class | IRRSystem |
| A particle system adapted to Irrlicht. More... | |
Enumerations | |
| enum | E_IRRSPK_INDEXMODE { EII_16BITS = irr::video::EIT_16BIT, EII_32BITS = irr::video::EIT_32BIT, EII_AUTO } |
Constant defining the way Irrlicht index buffer are stored. More... | |
Functions | |
| irr::core::vector3df | spk2irr (const Vector3D &v) |
| Converts a SPARK Vector3D to an Irrlicht vector3df. | |
| Vector3D | irr2spk (const irr::core::vector3df &v) |
| Converts an Irrlicht vector3df to a SPARK Vector3D. | |
| irr::video::SColor | spk2irr (float a, float r, float g, float b) |
| Gets an Irrlicht SColor from rgba values. | |
the namespace for Irrlicht dependent SPARK code
| enum E_IRRSPK_INDEXMODE |
Constant defining the way Irrlicht index buffer are stored.
Definition at line 39 of file SPK_IRRBuffer.h.
| Vector3D SPK::IRR::irr2spk | ( | const irr::core::vector3df & | v | ) |
Converts an Irrlicht vector3df to a SPARK Vector3D.
| v | : the vector3df to convert |
Definition at line 70 of file SPK_IRR_DEF.h.
| irr::video::SColor SPK::IRR::spk2irr | ( | float | a, | |
| float | r, | |||
| float | g, | |||
| float | b | |||
| ) |
Gets an Irrlicht SColor from rgba values.
| a | : the alpha value | |
| r | : the red value | |
| g | : the green value | |
| b | : the blue value |
Definition at line 83 of file SPK_IRR_DEF.h.
| irr::core::vector3df SPK::IRR::spk2irr | ( | const Vector3D & | v | ) |
Converts a SPARK Vector3D to an Irrlicht vector3df.
| v | : the Vector3D to convert |
Definition at line 60 of file SPK_IRR_DEF.h.
1.6.1