, including all inherited members.
APPROXIMATION_VALUE | Zone | [protected, static] |
computeNormal(const Vector3D &point) const =0 | Zone | [pure virtual] |
contains(const Vector3D &point) const =0 | Zone | [pure virtual] |
copyChild(Registerable *child, bool createBase) | Registerable | [protected] |
copyChildren(const Registerable &object, bool createBase) | Registerable | [protected, virtual] |
decrementChildReference(Registerable *child) | Registerable | [protected] |
destroyChild(Registerable *child, bool keepChildren) | Registerable | [protected] |
destroyChildren(bool keepChildren) | Registerable | [protected, virtual] |
findByName(const std::string &name) | Registerable | [virtual] |
generatePosition(Particle &particle, bool full) const =0 | Zone | [pure virtual] |
getClassName() const =0 | Registerable | [pure virtual] |
getID() const | Registerable | |
getLocalTransform() const | Transformable | |
getLocalTransformLookLH() const | Transformable | |
getLocalTransformLookRH() const | Transformable | |
getLocalTransformPos() const | Transformable | |
getLocalTransformSide() const | Transformable | |
getLocalTransformUp() const | Transformable | |
getName() const | Registerable | |
getNbReferences() const | Registerable | |
getParentTransform() const | Transformable | [protected] |
getPosition() const | Zone | |
getSPKID() const | Registerable | |
getTransformedPosition() const | Zone | |
getWorldTransform() const | Transformable | |
getWorldTransformLookLH() const | Transformable | |
getWorldTransformLookRH() const | Transformable | |
getWorldTransformPos() const | Transformable | |
getWorldTransformSide() const | Transformable | |
getWorldTransformUp() const | Transformable | |
IDENTITY | Transformable | [static] |
incrementChildReference(Registerable *child) | Registerable | [protected] |
innerUpdateTransform() | Zone | [protected, virtual] |
intersects(const Vector3D &v0, const Vector3D &v1, Vector3D *intersection, Vector3D *normal) const =0 | Zone | [pure virtual] |
isDestroyable() const | Registerable | |
isLocalIdentity() const | Transformable | |
isRegistered() const | Registerable | |
isShared() const | Registerable | |
isUpdateNotified() const | Transformable | [protected] |
lookAtLH(const Vector3D &target, Vector3D up, const Vector3D &pos) | Transformable | |
lookAtRH(const Vector3D &target, Vector3D up, const Vector3D &pos) | Transformable | |
moveAtBorder(Vector3D &point, bool inside) const =0 | Zone | [pure virtual] |
normalizeOrRandomize(Vector3D &v) | Zone | [protected, static] |
notifyForUpdate() | Transformable | [protected] |
propagateUpdateTransform() | Transformable | [protected, virtual] |
Registerable() | Registerable | |
Registerable(const Registerable ®isterable) | Registerable | |
registerChild(Registerable *child, bool registerAll) | Registerable | [protected] |
registerChildren(bool registerAll) | Registerable | [protected, virtual] |
registerObject(Registerable *obj, bool registerAll=false) | Registerable | [protected, static] |
resetTransform() | Transformable | |
setDestroyable(bool destroyable) | Registerable | |
setName(const std::string &name) | Registerable | |
setPosition(const Vector3D &v) | Zone | [virtual] |
setShared(bool shared) | Registerable | |
setTransform(const float *transform) | Transformable | |
setTransformNC(const float *transform) | Transformable | |
setTransformOrientation(Vector3D axis, float angle) | Transformable | |
setTransformOrientationLH(Vector3D look, Vector3D up) | Transformable | |
setTransformOrientationRH(Vector3D look, Vector3D up) | Transformable | |
setTransformOrientationX(float angle) | Transformable | |
setTransformOrientationY(float angle) | Transformable | |
setTransformOrientationZ(float angle) | Transformable | |
setTransformPosition(const Vector3D &pos) | Transformable | |
TRANSFORM_LENGTH | Transformable | [static] |
Transformable() | Transformable | |
transformDir(Vector3D &tDir, const Vector3D &dir) | Transformable | [protected] |
transformPos(Vector3D &tPos, const Vector3D &pos) | Transformable | [protected] |
updateTransform(const Transformable *parent=NULL) | Transformable | |
Zone(const Vector3D &position=Vector3D()) | Zone | |
~Registerable() | Registerable | [virtual] |
~Transformable() | Transformable | [virtual] |
~Zone() | Zone | [virtual] |