System Member List

This is the complete list of members for System, including all inherited members.
addGroup(Group *group)System
computeAABB()System
computeDistances()System
computeNbParticles()System
copyChild(Registerable *child, bool createBase)Registerable [protected]
SPK::Registerable::copyChildren(const Registerable &object, bool createBase)Registerable [protected, virtual]
create()System [static]
decrementChildReference(Registerable *child)Registerable [protected]
destroyChild(Registerable *child, bool keepChildren)Registerable [protected]
destroyChildren(bool createBase)System [protected, virtual]
empty()System
enableAABBComputing(bool AABB)System
findByName(const std::string &name)System [virtual]
getAABBMax() const System
getAABBMin() const System
getCameraPosition()System [static]
getClassName() const =0Registerable [pure virtual]
getGroup(size_t index)System
getGroups() const System
getID() const Registerable
getLocalTransform() const Transformable
getLocalTransformLookLH() const Transformable
getLocalTransformLookRH() const Transformable
getLocalTransformPos() const Transformable
getLocalTransformSide() const Transformable
getLocalTransformUp() const Transformable
getName() const Registerable
getNbGroups() const System
getNbParticles() const System
getNbReferences() const Registerable
getParentTransform() const Transformable [protected]
getSPKID() const Registerable
getStepMode()System [static]
getWorldTransform() const Transformable
getWorldTransformLookLH() const Transformable
getWorldTransformLookRH() const Transformable
getWorldTransformPos() const Transformable
getWorldTransformSide() const Transformable
getWorldTransformUp() const Transformable
grow(float time, float step)System
IDENTITYTransformable [static]
incrementChildReference(Registerable *child)Registerable [protected]
innerUpdateTransform()Transformable [protected, virtual]
isAABBComputingEnabled() const System
isDestroyable() const Registerable
isLocalIdentity() const Transformable
isRegistered() const Registerable
isShared() const Registerable
isUpdateNotified() const Transformable [protected]
lookAtLH(const Vector3D &target, Vector3D up, const Vector3D &pos)Transformable
lookAtRH(const Vector3D &target, Vector3D up, const Vector3D &pos)Transformable
notifyForUpdate()Transformable [protected]
propagateUpdateTransform()System [protected, virtual]
Registerable()Registerable
Registerable(const Registerable &registerable)Registerable
registerChild(Registerable *child, bool registerAll)Registerable [protected]
registerChildren(bool registerAll)System [protected, virtual]
registerObject(Registerable *obj, bool registerAll=false)Registerable [protected, static]
removeGroup(Group *group)System
render() const System [virtual]
resetTransform()Transformable
setCameraPosition(const Vector3D &cameraPosition)System [static]
setClampStep(bool useClampStep, float clamp=1.0f)System [static]
setDestroyable(bool destroyable)Registerable
setName(const std::string &name)Registerable
setShared(bool shared)Registerable
setTransform(const float *transform)Transformable
setTransformNC(const float *transform)Transformable
setTransformOrientation(Vector3D axis, float angle)Transformable
setTransformOrientationLH(Vector3D look, Vector3D up)Transformable
setTransformOrientationRH(Vector3D look, Vector3D up)Transformable
setTransformOrientationX(float angle)Transformable
setTransformOrientationY(float angle)Transformable
setTransformOrientationZ(float angle)Transformable
setTransformPosition(const Vector3D &pos)Transformable
sortParticles()System
System()System
TRANSFORM_LENGTHTransformable [static]
Transformable()Transformable
transformDir(Vector3D &tDir, const Vector3D &dir)Transformable [protected]
transformPos(Vector3D &tPos, const Vector3D &pos)Transformable [protected]
update(float deltaTime)System [virtual]
updateTransform(const Transformable *parent=NULL)Transformable
useAdaptiveStep(float minStep, float maxStep)System [static]
useConstantStep(float constantStep)System [static]
useRealStep()System [static]
~Registerable()Registerable [virtual]
~Transformable()Transformable [virtual]

Generated on Wed Apr 27 21:09:26 2011 for SPARK Particle Engine by  doxygen 1.6.1